New Dracorage Mythal: There’s one in particular that I didn’t know anything about. What the heck is that? According to the forgotten realms wikia, this was a 250,000 mile zone that, when a certain star was in the right alignment, caused dragons to become violent for ten days. From what I can tell, the Dracorage was created so that the dragons would fight each other and keep them from working together to rule the world. There are a ton of details on all of this on this page on the DD site.
Nevertheless book does not state how many dragons he has got, otherwise just what types he could be
- Zhent Rian Nightshade is starting to become sitting near to Lord Neverember. Council cannot adore it.
- When the Neronvain try deceased, King Melandrach is filled with « cold rage ».
- There are hemorrhoids regarding repercussions for the concessions that can enjoys come made to the new steel dragons. Connerad Brawnanvil and you may King Melandrach specifically could be outraged.
- Allocate the dragons (select below).
- Objective – see Xonthal’s tower to extract a cult defector along with his dragon hide. Make sure you use the preferences text of webpage 63 right here! Iskander possess sent a note on the Council.
- Purpose – see Thay so you’re able to perhaps recruit particular Red Wizards. Purple Genius Nyh Illmych (fun identity to state out loud) desires new Personal computers to get to Thay (pick page 75 to have information).
There clearly was a part into the page 20 one says the Pcs is always to determine what regarding this new metallic dragons at the their disposal.
Although publication does not state just how many dragons they have, or just what brands he or she is
- Lords’ Alliance: Each member wants a dragon for his/her city.
- Harpers: Want a dragon for intelligence gathering (scouting out the Well of Dragons?)
- Purchase of your own Gauntlet: Want a dragon to guard Elturel.
- Amber Enclave: Want a dragon to protect an ancient treant known as The Grandfather Tree.
The newest tower is in the Greypeak Hills for the eastern. It is actually really alongside Parnast. It looks like it’s up to five hundred kilometers off Waterdeep.
This new Hedge Maze: As the PCs enter the maze, be sure to read them the flavor on page 64, where Iskander shouts to them from the tower. It’s easy to forget, and it is very important.
Flying: Basically, if the PCs try to fly or climb over the walls, they enter thick, impassable brambles. If the PCs somehow « cheat » to get to the tower, it has no entrances – just smooth impassable stone.
The newest Sundial: This maze is all about the Sundial. The PCs must figure out which of the eight paths to take on five separate occasions. The sundial offers a different clue with its shadow each time. You should probably print out a map of the sundial area, or draw one. This area can be very frustrating for the players, as the solution doesn’t really make a lot of sense. You might want to have an NPC sidekick around to steer the PCs when if they start to get bogged down.
The fresh new Monsters are a little while Weak: Taking a wrong path leads to an encounter area. The only way to get back to a sundial is to find a hidden gem in the area. Some of these areas are very cool. The monsters weren’t much of a challenge for my PCs. You might want to use two gorgons instead of one. You also might want to overhaul the Carnivorous Garden, as it is a bit of a drag. Area 6 is particularly easy.. the animated armor is no match for your high-level PCs. You might want to change it to a trap area.